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TigerCat TGC-O
Introduced: Late 3062
Tech: Inner Sphere / 3060
Configuration: Biped OmniMech
Rules: Level 2, Standard design
Mass: 75 tons
Chassis: GM Marauder Special Omni Endo Steel
Power Plant: 375 GM XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Armor Type: StarGuard CIV w/ CASE Ferro-Fibrous
Armament: 26.5 tons of pod space available
Manufacturer: General Motors
Location: Kathil
Communications System: Achernar Electronics HID-21
Targeting & Tracking System: Federated Hunter Mk II
Overview
House Davion's success with the Rakshasa BattleMech prompted NAIS to continue their efforts to build a machine to effectively counter Clan technology. Though an exact parity is impossible to achieve with current technology, NAIS was surprised at how closely they were able to mirror Clan designs. The TigerCat Prime was the first attempt by NAIS engineers to improve on the Rakshasa. Realizing that the weight of Inner Sphere LRM racks was the main obstacle to making a ‘Mech design close to its Clan counterpart, the scientists at NAIS instead used Streak SRM-6's similar to those used on the new Templar to fill the missile racks. Though lacking the long range punch of the famous Clan machine, the new TigerCat Primes are decidedly effective at shorter ranges.
Most other TigerCat variations are simply attempts at duplicating Clan MadCat variants. Scientists at NAIS generally had a lot of success with the other variations, and compromises such as those required in the Prime version weren't as common. Even more impressive than its weapons loadout, the TigerCat manages to use an XL engine, EndoSteel construction, and Ferro-Fibrous armor... and still have plenty of room to mount a devastating arsenal of weapons.
Capabilities
Several TigerCat test pilots - veterans of the Clan wars themselves, have told the scientists at NAIS that they wish that they could have had one of these machines when their comrades were dying around them. At least three of them have requested reactivation.
Battle History
16 November, 3062. Prototype TigerCat Prime activated to aid the 8th FC during a battle with the Militia on Kathil.
Test Pilot John Arthur ignored orders, instead siding with the militia. In an impressive battle, Arthur, a veteran of the Clan Wars himself, managed to destroy three machines belonging to the 8th FC - an Enfield, a Commando, and a Maelstrom. A 4th machine- a Garm with a jammed autocannon, fled rather than face the still-operational TigerCat. Victor Davion quickly awarded the test pilot a commission as a Major in the newly reformed AFFS. Awarded by local commanders was a Silver Sunburst, since Arthur's actions saved a lance of fleeing militia armor from certain death. It should be noted that all machines engaged by the TigerCat were already damaged from the prior battle, but the arrival of the experimental OmniMech was the deciding factor.
Variants
See below.
Notable 'Mechs & MechWarriors
TigerCat Prototype "Bengal" piloted by John Arthur. 3 kills recorded to the mech.
Arthur, John. Major
Age: 31
Hair: Brown
Eyes: Brown
Affiliation: AFFS (Davion)
Skill Rating (NAIS Standard scale): 1/3
Piloted a model 5D Marauder during the Clan Wars. Was credited with 17 ‘Mech and vehicle kills during a career of 8 years that ended after Operation Bulldog. A superb shot, and an above average pilot, Arthur's quick thinking during the battle for Kathil won him a Silver Sunburst as well as reactivation as a Major in the 1st Davion Guards (the same rank he held when he retired to test machines at Kathil). Other notes: Though the machine's registry hasn't been updated and still reads as Lyran Alliance, no one disputes the fact that John is the owner of the TigerCat. As he puts it "I stole it fair and square."
Deployment
1st Davion Guards, currently attached to Kathil CMM due to necessity and lack of transport. One more prototype reported to be at Kathil factory under lockdown due to Pro-Davion sentiment among test pilots. Expected to enter production during December of 3062.
Type/Model: TigerCat TGC-O
Mass: 75 tons
Equipment: Crits Mass
Int. Structure: Endo Steel 14 4.00
(Endo Steel Loc: 3 LA, 3 RA, 5 LT, 3 RT)
Engine: 375 XL 12 19.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 15 Double [30] 0 5.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 231 pts Ferro-Fibrous 14 13.00
(FF Crit Loc: 1 HD, 4 LA, 4 RA, 1 CT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 33
Center Torso (Rear): 13
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32
Primary Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
ER Large Laser RA 12 2 5.00
ER Medium Laser RA 5 1 1.00
ER Large Laser LA 12 2 5.00
ER Medium Laser LA 5 1 1.00
Streak SRM 6 RA 4 30 4 6.50
(Ammo Locations: 2 RT)
Streak SRM 6 LT 4 2 4.50
ER Medium Laser LT 5 1 1.00
Medium Pulse Laser CT 4 1 2.00
CASE Equipment: RT 1 .50
TOTALS: 51 76 75.00
Crits & Tons Left: 2 .00
Primary Configuration Calculated Factors:
Total Cost: 23,812,031 C-Bills
Battle Value: 1,473
Cost per BV: 16,165.67
Weapon Value: 2,242 / 2,033 (Ratio = 1.52 / 1.38)
Damage Factors: SRDmg = 33; MRDmg = 15; LRDmg = 5
BattleForce2: MP: 5, Armor/Structure: 6/3
Damage PB/M/L: 5/4/1, Overheat: 3
Class: MH; Point Value: 15
Specials: Omni
Alpha Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
ER PPC RA 15 3 7.00
ER PPC LA 15 3 7.00
Streak SRM-6 RT 4 15 3 5.50
(Ammo Locations: 1 RT)
ER Medium Laser LT 5 1 1.00
2 Medium Pulse Lasers RT 8 2 4.00
ER Small Laser CT 2 1 .50
CASE RT 1 .50
Double Heat Sink LT 1 1.00
TOTALS: 49 78 75.00
Crits & Tons Left: 0 .00
Alpha Configuration Calculated Factors:
Total Cost: 23,687,892 C-Bills
Battle Value: 1,503
Cost per BV: 15,760.41
Weapon Value: 2,123 / 2,008 (Ratio = 1.41 / 1.34)
Damage Factors: SRDmg = 31; MRDmg = 16; LRDmg = 8
BattleForce2: MP: 5, Armor/Structure: 6/3
Damage PB/M/L: 5/4/1, Overheat: 2
Class: MH; Point Value: 15
Specials: Omni
Beta Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
ER PPC RA 15 3 7.00
ER Large Laser LA 12 2 5.00
LRM 10 RT 4 24 5 7.00
(Ammo Locations: 2 RT)
LRM 10 LT 4 3 5.00
CASE Equipment RT 1 .50
Artemis IV FCS RT 1 1.00
Artemis IV FCS LT 1 1.00
TOTALS: 35 75 75.00
Crits & Tons Left: 3 .00
Beta Configuration Calculated Factors:
Total Cost: 23,750,781
Battle Value: 1,439
Cost per BV: 15,908.09
Weapon Value: 2,173 / 2,040 (Ratio = 1.46 / 1.37)
Damage Factors: SRDmg = 21; MRDmg = 20; LRDmg = 11
BattleForce2: MP: 5, Armor/Structure: 6/3 Damage PB/M/L: 4/3/3, Overheat: 0
Class: MH; Point Value: 15
Specials: Omni
Charlie Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
ER PPC RA 15 3 7.00
LRM 10 LA 4 12 4 6.00
(Ammo Locations: 1 LT)
Rotary AC/5 RT 1 40 8 12.00
(Ammo Locations: 2 LT)
CASE LT 1 .50
Artemis IV FCS LA 1 1.00
TOTALS: 25 77 75.00
Crits & Tons Left: 1 .00
Charlie Configuration Calculated Factors:
Total Cost: 23,398,594 C-Bills
Battle Value: 1,631
Cost per BV: 14,346.16
Weapon Value: 2,1770 / 2,102 (Ratio = 1.33 / 1.29)
Damage Factors: SRDmg = 30; MRDmg = 23; LRDmg = 8
BattleForce2: MP: 5, Armor/Structure: 6/3 Damage PB/M/L: 5/4/2, Overheat: 0
Class: MH; Point Value: 16
Specials: Omni
Delta Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
ER PPC RA 15 3 7.00
2 Streak SRM 6 LT 8 30 6 11.00
(Ammo Locations: 2 RT)
ER PPC LA 15 3 7.00
CASE RT 1 .50
Double Heat Sink RT 1 1.00
TOTALS: 38 77 75.00
Crits & Tons Left: 1 .00
Delta Configuration Calculated Factors:
Total Cost: 23,606,406 C-Bills
Battle Value: 1,583
Cost per BV: 14,912.45
Weapon Value: 2,349 / 2,056 (Ratio = 1.48 / 1.30)
Damage Factors: SRDmg = 32; MRDmg = 16; LRDmg = 8
BattleForce2: MP: 5, Armor/Structure: 6/3 Damage PB/M/L: 5/4/2, Overheat: 1
Class: MH; Point Value: 16
Specials: Omni
Echo Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
ER PPC RA 15 3 7.00
ER Large Laser LA 12 2 5.00
Light Gauss Rifle RT 1 32 7 14.00
(Ammo Locations: 2 LT)
CASE RT 1 .50
TOTALS: 28 74 75.00
Crits & Tons Left: 4 .00
Echo Configuration Calculated Factors:
Total Cost: 18,641,875 C-Bills
Battle Value: 1,593
Cost per BV: 11,702.37
Weapon Value: 2,033 / 2,033 (Ratio = 1.28 / 1.28)
Damage Factors: SRDmg = 23; RDmg = 19; LRDmg = 11
BattleForce2: MP: 5, Armor/Structure: 6/3
Damage PB/M/L: 4/3/3, Overheat: 0
Class: MH; Point Value: 16
Specials: Omni