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Class/Model/Name: Minuteman Class Frigate
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 510,000 tons
Hull: Uniframe XT
K-F Drive System: (Unknown)
Length: 512 meters
Sail Diameter: 980 meters
Power Plant: Griffin 1000 Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Durallex Heavy Lamellor Ferro-carbide
Armament:
4 Johnston Model M-3 Medium NPPC
1 Dragon Fire N-7 Heavy N-Gauss
36 Diverse Optics Sunbeam ER Large Laser
32 Diverse Optics Type ER Medium Laser
30 Imperator Code Red LB 10-X AC
32 McArthur AMS
8 Diverse Optics-45a Series NL45
4 Pontiac Series-40 NAC/40
2 Holly Quik-launch AR10 Launcher
6 Imperator-20 NAC/20
2 Diverse Optics-55 Series NL55
3 Holly D-4 Screen Launcher
Manufacturer: DiTron Industries
Location: New Earth
Communications System: Faulk Comset Model N4
Targeting & Tracking System: Garret Aegis Type 8
Overview
The Minuteman Class Frigate design was found in the ruins of a Di-Tron Industries orbiting factory. Salvage crews were stripping the factory of anything useful before the factories orbit decayed and the ruins plunged into the atmosphere. The Minuteman design was clearly meant to replace the Congress Class Frigates that were in use by the old Star League. Designer notes found indicated that the old Star League wanted a smaller, swifter vessel to perform escort duties that the Congress was incapable of doing. While the Minuteman is smaller than the Congress by almost 260,000 tons it does not sacrifice any firepower due to its smaller size. This was mostly achieved by sacrificing the
large cargo capacity the Congress had. The small craft and Aerospace Fighter compliment of the Minuteman almost match the vessel it was to replace, with the reduction of small craft to two. Several significant changes that made the new frigate superior are its anti-fighter capabilities, speed, weapons load-out and armor protection. Armor was increased by almost 75% by incorporating the new Lamellor Ferro-Carbide armor composites that had only recently become readily available. The new engines were slightly larger than those on the Congress, which allowed the smaller design unparalleled maneuverability to perform its escort duties. To protect the warship from the increasing amount of small craft attacking larger vessels the Minuteman was given a formidable amount of anti-fighter weaponry and a variety of capital weapons, with the heat dissipation capacity to effectively use it. Unlike the Congress which relied on a constant supply of ammunition for it many batteries of Naval grade autocannons, the Minuteman was given a mix of both energy and ballistic naval grade weapons. This would allow the design to remain on station for extended periods of time. The weapons that do use ammunition were also given an ample supply to reduce dependence on supply ships. Due to the ships mission of extended patrols, the Minuteman was given an additional Grav-deck for crew comfort and health. The cargo capacity of the Minuteman is only a small fraction of the vessel it is replacing, and has given several analysists a reason to speculate on its ability to successfully accomplish its escort mission. But with the ability to carry two dropships, it could be assumed that one of those dropships could indeed be a cargo dropship that would boost the cargo carrying capacity. The overall design was sound and would have made a valuable addition to the old Star League Navy. The new Star League may yet decide to resurrect this vessel and begin construction of several of these. Only time will tell if this design ever gets a chance to prove its abilities.
Named Vessels: Minuteman, Vixen, Isabel, Argus, Fury, Restless, Impulse, courage, Tenacity, Alacrity, Brisk, caprice, Clash, Haste, Intensity, Might, Prudent, Splendor, Tact, Vim, Vitality, Natches, Casper, Pueblo, Muskogee, Sandusky, Gladwyne, Moberly, Lorain, Racine, Colonial, Donner, Defiance, Tortuga
Class/Model/Name: Minuteman Class Frigate
Mass: 510,000 tons
Equipment: Mass
Power Plant, Drive & Control: 153,000.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Kearny-Fuchida Hyperdrive: Compact (Integrity = 11) 230,775.00
Lithium Fusion Battery 5,100.00
Jump Sail (Detachable): (Integrity = 4) 56.00
Structural Integrity: 75 38,250.00
Total Heat Sinks: 1,481 Double 883.00
Fuel & Fuel Pumps: 5,100.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,275.00
Fire Control Computers: .00
Food & Water: (120 days supply) 218.50
Armor Type: Lamellor Ferro-carbide (813 total armor pts) 765.00
Capital Scale Armor Pts
Location: L / R
Fore: 135
Fore-Left/Right: 140/140
Aft-Left/Right: 140/140
Aft: 118
Cargo:
Bay 1: Fighters (12) with 6 doors 1,800.00
Bay 2: Small Craft (4) with 2 doors 800.00
Battle Armor Points/Squads (6) with 2 doors 60.00
Cargo (1) with 5 doors 1,380.50
DropShip Capacity: 2 Docking Hardpoints 2,000.00
Grav Deck #1: (50-meter diameter) 50.00
Grav Deck #2: (60-meter diameter) 50.00
Life Boats: 15 (7 tons each) 105.00
Escape Pods: 20 (7 tons each) 140.00
Crew and Passengers:
36 Officers (34 minimum) 360.00
111 Crew (111 minimum) 777.00
52 Gunners (52 minimum) 364.00
84 Marines 420.00
80 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Medium NPPC Nose 9 9 9 9 135 1,800.00
1 Heavy N-Gauss(50 rounds) Nose 30 30 30 30 18 7,025.00
6 ER Large Laser Nose 7(68) 7(68) 5(48) -- 72 30.00
4 ER Medium Laser 20 4.00
4 LB 10-X AC(400 rounds) Nose 2(24) 2(24) -- -- 8 84.00
4 AMS(480 rounds) Nose -- -- -- -- 4 42.00
2 NL45 FL/R 9 9 9 9 280 3,600.00
1 NAC/40(60 rounds) FL/R 40 40 -- -- 270 9,144.00
1 AR10 (10 WS, 10 B) FL/R * * * * 40 1,900.00
5 ER Large Laser FL/R 6(60) 6(60) 4(40) -- 120 50.00
4 ER Medium Laser 40 8.00
3 LB 10-X AC(300 rounds) FL/R 2(18) 2(18) -- -- 12 126.00
4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
2 NL45 L/RBS 9 9 9 9 280 3,600.00
2 NAC/20(100 rounds) L/RBS 40 40 40 -- 240 10,080.00
1 NAC/40(60 rounds) L/RBS 40 40 -- -- 270 9,144.00
3 ER Large Laser L/RBS 4(44) 4(44) 2(24) -- 72 30.00
4 ER Medium Laser 40 8.00
4 LB 10-X AC(400 rounds) L/RBS 2(24) 2(24) -- -- 16 168.00
4 AMS(480 rounds) L/RBS -- -- -- -- 8 84.00
1 NL55 AL/R 6 6 6 6 170 2,200.00
1 Medium NPPC AL/R 9 9 9 9 270 3,600.00
5 ER Large Laser AL/R 6(60) 6(60) 4(40) -- 120 50.00
4 ER Medium Laser 40 8.00
4 LB 10-X AC(400 rounds) AL/R 2(24) 2(24) -- -- 16 168.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
1 Screen Launcher(30 scrns)AL/R -- -- -- -- 20 680.00
1 Medium NPPC Aft 9 9 9 9 135 1,800.00
2 NAC/20(200 rounds) Aft 40 40 40 -- 120 5,080.00
4 ER Large Laser Aft 5(52) 5(52) 3(32) -- 48 20.00
4 ER Medium Laser 20 4.00
4 LB 10-X AC(400 rounds) Aft 2(24) 2(24) -- -- 8 84.00
4 AMS(480 rounds) Aft -- -- -- -- 4 42.00
1 Screen Launcher(30 scrns)Aft -- -- -- -- 10 340.00
1 Lot Spare Parts (1.00%) 5,100.00
------------------------------------------------------------------------------
TOTALS: Heat: 2,942 510,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 10,038,534,000 C-Bills
Battle Value: 144,140
Cost per BV: 69,644.33
Weapon Value: 65,136 (Ratio = .45)
Damage Factors: SRV = 4,340; MRV = 4,129; LRV = 2,976; ERV = 683
Maintenance: Maintenance Point Value (MPV) = 352,487
(44,664 Structure, 194,228 Life Support, 113,595 Weapons)
Support Points (SP) = 233,744 (66% of MPV)
BattleForce2: Not applicable