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Hades HAD1-O-C
Introduced: Late 3061
Tech: Inner Sphere / 3061
Configuration: Biped OmniMech
Rules: Level 2, Standard design
Mass: 90 tons
Chassis: Standard
Power Plant: 270 GM Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament: 44 tons of pod space available
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Overview
In response to the already successful and venerable Hauptmann OmniMech produced by the Lyran Alliance, ComStar decided to produce and field its own assault command 'Mech, replacing the older Highlander and King Crab designs. In a deal with an un-named Davion Duke, and the Free Rasalhague Republic, designing this Omni was possible. Using the myomer and Omni components from the Federated Suns and the factories in the Rasalhague Republic, the Hades was born.
Every variant contains one of the new C3i computers to accommodate the command capabilities. In most cases the Hades does not compare in terms of firepower to the newer King-Crabs, but it is superior in terms of electronics, components, and pod space.
Capabilities
The most commonplace Hades, the Primary variant uses technology readily available to ComStar. Its expensive array of electronics include the Improved C3 unit and a Guardian ECM Suite. Taking hints of weapons design provided by the Davion source, the unit wields a PPC and two ER Medium Lasers in its right arm, and a Gauss Rifle in the left. An ER Medium Laser is added in every side torso and an ER Small Laser in the head. Finally, a Streak-SRM 6 missile system is installed in the 'Mech's center torso. Although not extremely powerful or heat efficient, the Omni's TSM allows for it to attain high speeds after an alpha strike.
The second rarest design fielded, next to the Delta variant, the Alpha variant holds a RAC/5, one of the newer, deadlier weapons provided by the Federated Suns. With the extra space provided after removing the Gauss Rifle, designers added a Beagle Active Probe to the electronics as well as an Artemis IV FCS for the LRM-10, which replaced the SSRM6. All the lasers were downgraded to standard versions, but the PPC was upgraded to its ER counterpart.
Designed more as an infighter, the Beta configuration of the Hades mounts a vast array of medium ranged weaponry. Mounting two Large Lasers and a Medium Laser in each arm, heavy amounts of laser firepower can be displayed. Two Streak-SRM 6s, each with its own supplement of 15 rounds, round out the Omni's weaponry. A Guardian ECM and C3i are again included.
Designed as a powerhouse Omni, the Charlie variant of the Hades is somewhat successful at its roll. Mounting two LRM-15s and three Medium Lasers in one arm, and an Ultra AC/20 in the other, it would be capable of crippling any Medium 'Mech in an instant. The lack of heat sinks makes an alpha strike undesirable, though.
Variants
The FRR has modified a few of their courtesy Hades to accommodate them, removing the C3i computers and adding heat sinks or weapons.
Deployment
Seen most often in the upper ranks of ComStar units, the Hades is now becoming much more common. The Rasalhague’s have been deploying them in some areas, but due to their rather large costs, despite the lack of XL, have not become commonplace yet. The house that provided the Omni technology is rumored to have received a few themselves, but nothing hard has come through on the topic.
Type/Model: Hades HAD1-O-C
Mass: 90 tons
Equipment: Crits Mass
Int. Structure: Standard 0 9.00
Engine: 270 16 14.50
Walking MP: 3 [4]
Running MP: 5 [6]
Jumping MP: 0
Heat Sinks: 15 Double [30] 15 5.00
(Heat Sink Loc: 1 RA, 2 LT, 2 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 264 pts Standard 0 16.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 41
Center Torso (Rear): 14
L/R Side Torso: 19 27/27
L/R Side Torso (Rear): 9/9
L/R Arm: 15 28/28
L/R Leg: 19 36/36
Primary Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
PPC RA 10 3 7.00
2 ER Medium Lasers RA 10 2 2.00
Gauss Rifle LA 1 16 9 17.00
(Ammo Locations: 2 LA)
Improved Cі CPU RT 0 2 2.50
ER Medium Laser RT 5 1 1.00
Guardian ECM LT 0 2 1.50
ER Medium Laser LT 5 1 1.00
Streak SRM 6 CT 4 15 3 5.50
(Ammo Locations: 1 RT)
ER Small Laser HD 2 1 .50
CASE Equipment LT/RT 2 1.00
TOTALS: 37 74 90.00
Crits & Tons Left: 4 .00
Primary Configuration Calculated Factors:
Total Cost: 16,285,968 C-Bills
Battle Value: 1,970 (+298 for Cі)
Cost per BV: 8,266.99
Weapon Value: 4,317 / 4,108 (Ratio = 2.19 / 2.09)
Damage Factors: SRDmg = 41; MRDmg = 24; LRDmg = 9
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 6/5/2, Overheat: 1
Class: MA; Point Value: 20
Specials: OMNI, ECM, C3i
Alpha Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
ER PPC RA 15 3 7.00
2 Medium Lasers RA 6 2 2.00
TAG RA 0 1 1.00
Rotary AC/5 LA 1 80 10 14.00
(Ammo Locations: 4 LT)
Improved Cі CPU RT 0 2 2.50
Guardian ECM RT 0 2 1.50
Medium Laser RT 3 1 1.00
Beagle Active Probe LT 0 2 1.50
Medium Laser LT 3 1 1.00
LRM 10 w/ Artemis IV CT 4 12 4 7.00
(Ammo Locations: 1 LT)
CASE Equipment LT 1 .50
TOTALS: 37 77 90.00
Crits & Tons Left: 1 .00
Alpha Configuration Calculated Factors:
Total Cost: 16,755,625 C-Bills
Battle Value: 1,914 (+272 for Cі)
Cost per BV: 8,754.25
Weapon Value: 4,548 / 4,446 (Ratio = 2.38 / 2.32)
Damage Factors: SRDmg = 38; MRDmg = 24; LRDmg = 8
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 6/5/2, Overheat: 1
Class: MA; Point Value: 19
Specials: OMNI, ECM, TAG, C3i, PRB
Beta Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
2 Large Lasers RA 16 4 10.00
Medium Laser RA 3 1 1.00
2 Large Lasers LA 16 4 10.00
Medium Laser LA 3 1 1.00
Improved Cі CPU RT 0 2 2.50
Streak SRM 6 RT 4 30 4 6.50
(Ammo Locations: 1 LT, 1 RT)
Guardian ECM LT 0 2 1.50
Streak SRM 6 LT 4 2 4.50
CASE Equipment LT/RT 2 1.00
TOTALS: 46 73 90.00
Crits & Tons Left: 5 .00
Beta Configuration Calculated Factors:
Total Cost: 15,784,250 C-Bills
Battle Value: 1,753 (+268 for Cі)
Cost per BV: 9,004.14
Weapon Value: 4,002 / 3,642 (Ratio = 2.28 / 2.08)
Damage Factors: SRDmg = 40; MRDmg = 18; LRDmg = 2
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 6/5/-, Overheat: 2
Class: MA; Point Value: 18
Specials: Omni, ECM, C3i
Charlie Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
Ultra AC/20 RA 8 20 14 19.00
(Ammo Locations: 4 LT)
2 LRM 15s LA 10 32 10 18.00
(Ammo Locations: 4 LT)
3 Medium Lasers LA 9 3 3.00
Improved Cі CPU RT 0 2 2.50
CASE Equipment LT 1 .50
TOTALS: 35 64 89.00
Crits & Tons Left: 14 1.00
Charlie Configuration Calculated Factors:
Total Cost: 15,880,438 C-Bills
Battle Value: 1,654 (+242 for Cі)
Cost per BV: 9,601.23
Weapon Value: 2,534 / 2,534 (Ratio = 1.53 / 1.53)
Damage Factors: SRDmg = 28; MRDmg = 16; LRDmg = 8
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 4/4/1, Overheat: 3
Class: MA; Point Value: 17
Specials: OMNI, IF, C3i
Delta Configuration
Weapons and Equipment Loc Heat Ammo Crits Mass
PPC RA 10 3 7.00
2 ER Medium Lasers RA 10 2 2.00
Gauss Rifle LA 1 32 11 19.00
(Ammo Locations: 4 LT)
Improved Cі CPU RT 0 2 2.50
Streak SRM 6 CT 4 15 3 5.50
(Ammo Locations: 1 LT)
ER Small Laser HD 2 1 .50
Targeting Computer RT 7 7.00
CASE Equipment LT 1 .50
TOTALS: 27 63 90.00
Crits & Tons Left: 15 .00
Delta Configuration Calculated Factors:
Total Cost: 15,502,218 C-Bills
Battle Value: 1,936 (+299 for Cі)
Cost per BV: 8,007.34
Weapon Value: 3,851 / 3,655 (Ratio = 1.99 / 1.89)
Damage Factors: SRDmg = 34; MRDmg = 24; LRDmg = 13
BattleForce2: MP: 3, Armor/Structure: 7/7
Damage PB/M/L: 5/4/2, Overheat: 1
Class: MA; Point Value: 19
Specials: omni, c3i